How to Draw Pokemon

How to Draw Pokemon Author Ron Zalme
ISBN-10 081676526X
Year 1999
Pages 31
Language en
Publisher Troll Communications Llc
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If you like Pokemon, you'll love this step-by-step guide to drawing everyone's favorite creatures! First you'll learn some easy drawing techniques. Then you'll discover how to draw your favorite Pokemon, from Pikachu and Ivysaur to Meowth and Charmeleon. So grab a pencil and get ready -- learning to draw has never been this much fun!

How to Draw Pokemon

How to Draw Pokemon Author Peter Childs
ISBN-10 1540829987
Year 2016-12-01
Pages 60
Language en
Publisher Createspace Independent Publishing Platform
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Draw them all! Learn how to draw Pikachu, Eevee, Charizard, Mewtwo and other popular Pokemon characters. Over 50 popular Pokemon have been covered in this step by step drawing guide. So, grab this guide today and start drawing them all immediately!

Trigger Happy

Trigger Happy Author Steven Poole
ISBN-10 9781628722246
Year 2013-12-13
Pages 999
Language en
Publisher Skyhorse Publishing, Inc.
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The Edge calls Trigger Happy a "seminal piece of work." For the first time ever, an aficionado with a knowledge of art, culture, and a real love of gaming takes a critical look at the future of our videogames, and compares their aesthetic and economic impact on society to that of film. Thirty years after the invention of the simplest of games, more videogames are played by adults than children. This revolutionary book is the first-ever academically worthy and deeply engaging critique of one of today's most popular forms of play: videogames are on track to supersede movies as the most innovative form of entertainment in the new century.

The Art of Game Design

The Art of Game Design Author Jesse Schell
ISBN-10 9781498759564
Year 2015-09-15
Pages 600
Language en
Publisher CRC Press
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Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

How To Draw Comics The Marvel Way

How To Draw Comics The Marvel Way Author Stan Lee
ISBN-10 9780671530778
Year 1984-09-14
Pages 192
Language en
Publisher Simon and Schuster
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Illustrates hitherto mysterious methods of comic art using as examples such Mighty Marvel heroes as Thor, The Silver Surfer, Spider-Man, and The Hulk

It s Complicated

It s Complicated Author danah boyd
ISBN-10 9780300166439
Year 2014-02-25
Pages 296
Language en
Publisher Yale University Press
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What is new about how teenagers communicate through services such as Facebook, Twitter, and Instagram? Do social media affect the quality of teens’ lives? In this eye-opening book, youth culture and technology expert danah boyd uncovers some of the major myths regarding teens' use of social media. She explores tropes about identity, privacy, safety, danger, and bullying. Ultimately, boyd argues that society fails young people when paternalism and protectionism hinder teenagers’ ability to become informed, thoughtful, and engaged citizens through their online interactions. Yet despite an environment of rampant fear-mongering, boyd finds that teens often find ways to engage and to develop a sense of identity. Boyd’s conclusions are essential reading not only for parents, teachers, and others who work with teens but also for anyone interested in the impact of emerging technologies on society, culture, and commerce in years to come. Offering insights gleaned from more than a decade of original fieldwork interviewing teenagers across the United States, boyd concludes reassuringly that the kids are all right. At the same time, she acknowledges that coming to terms with life in a networked era is not easy or obvious. In a technologically mediated world, life is bound to be complicated.

Love to Draw Pokemon Go

Love to Draw   Pokemon Go Author Lucy Fairclough
ISBN-10 1537620029
Year 2016-09-17
Pages 66
Language en
Publisher Createspace Independent Publishing Platform
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Pick up a pencil and learn to draw your favorite characters from Pokemon Go! Whether it's Pikachu, Bellsprout or Jigglypuff you'll be drawing them all in no time at all. Once you've finished sketching them, color them in!

Still Standing After All the Tears

Still Standing After All the Tears Author Valerie Silveira
ISBN-10 098611040X
Year 2015-02-10
Pages 304
Language en
Publisher
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In 2004, Valerie Silveira's 18-year-old daughter was shot by her ex-boyfriend. Over the next decade, Jordan's life spun further out of control and, as a result, Valerie's plunged into darkness. She would face the heartbreaking reality that her daughter is a heroin addict, and the painful truth that she is powerless to save Jordan from her Drug Addiction Beast. Are you living with a Beast? They come in all shapes and sizes. Some arrive because of an alcoholic or addict in the family, abuse, abandonment, an accident or illness, loss, perfectionism, or something else. Many are a combination of two or more. A Beast is that situation, person, attitude, or circumstance that has left you lost, defeated, frustrated, angry, hopeless and helpless, or living in paralyzing fear. Our Beasts remind us of the past, keep us from living in the present, and fearful of the future. Beginning three years prior to the shooting, Valerie stepped onto what she calls the Roller Coaster from Hell. Her Codependent Enabler Beast rode it with her, but it would take Valerie nearly thirteen years to acknowledge the Beast that was slowly taking over her life. With a heart shattered into a million pieces, a broken family, health issues, financial hardship and depression, Valerie was giving up the hope of ever being happy again. Still Standing After All the Tears takes you on a journey through the agony and hopelessness of losing a child over and over again to drug addiction. Valerie shares her very painful and journey to battle her own two-headed Codependency Enabler Beast. This book will give hope to anyone living with any kind of Beast - that you too have what it takes to stand up and fight. She discovered the Nine Actions to Battle Your Beast that are helping countless others to stand up and fight; to put the pieces back together after all hell breaks loose. Nine Actions to Battle Your Beast 1. Decide to Stand Up & Fight 2. Get On Your Spiritual Armor 3. Put On Your Oxygen Mask 4. Build Your Circle of Strength 5. Change Your Attitude 6. Adjust Your Focus 7. Stop Being a Control Freak 8. Stand On Your Story 9. Make Meaning From the Madness Valerie has an incredibly relatable style and her sense of humor shows through the pain. This book is important not only for families of addicts or domestic abuse victims, but also for anyone struggling to move through or past a serious life situation. The Nine Actions to Battle Your Beast are the very actions that Valerie still uses today and that are helping others to stand up and reclaim their lives. If you are a mother of an addict or have a family member or loved one who is an addict, this book is for you. If your Beast has nothing to do with addiction, this book is still for you. No matter what Beast you have been living with, the Nine Actions to Battle Your Beast could mean the difference between living and really living.

How to Draw Wild Animals

How to Draw Wild Animals Author Barbara Soloff Levy
ISBN-10 9780486472027
Year 2009-06-22
Pages 64
Language en
Publisher Courier Dover Publications
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With this simple drawing guide, children will learn lessons on how to use basic shapes to draw a lion, alligator, gorilla, coyote, ostrich, and 25 other animals. It's a fun, easy way to learn the fundamentals of line, shape, and dimension while producing a gallery of drawings beginners will be proud to show friends and family. Blank practice pages are also included.

How to Draw Anime

How to Draw Anime Author Peter Childs
ISBN-10 1530680263
Year 2016-03-22
Pages 44
Language en
Publisher Createspace Independent Publishing Platform
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Easy Step by Step Book for Kids To Draw Anime Manga Cartoon Characters.The "How To Draw Anime " guide will enable your child to communicate with the outside world with visual intelligence. They will learn to express their feelings, emotions and wants more efficiently. Peter Child's " How To Draw Anime " will help your children develop important cognitive skill . They will learn to express their emotions by drawing cartoon characters of anime manga that they see in the TV . This will teach them how to become a better artist.This book in targeted towards young aspiring artists seeking to develop their technical and drawing skills and build a repertoire of skills.Gradually your children will learn to express their feeling towards their family, friends and loved ones. They will start to correlate them with anime characters in a funny and constructive manner.With time , your children will build confidence in drawing . At the same time they will be confident to recognize common cartoon characters and reproduce those using a pencil and a piece of paper. If you are looking for a drawing book to guide your kids through step by step, you got it! This book is simple at the same time challenging. Simplicity will mean that your children will enjoy their work. Challenging will mean that they won't get bored . They will progress higher by going through the steps. Even the youngest artists can learn how to draw anime step by step from basic shapes such as circles and ellipses. This book shows 33 anime manga cartoon heroes, heroines and villains drawn step by step.Benefits of the book:"How To Draw Anime" by Peter Childs will help your children with- * Communication skills. * Memory and recognition skills * Hand-Eye co-ordinations * Early art concept * Pride is drawing * Understanding of the world * Motivation and patience * Color vocabularyDon't let your child fall behind. This isn't necessarily about the quality of their current artwork, it is about their ability to communicate with their surroundings. Order this book and you will see how the simple process of improving your child's ability to draw common cartoon characters will translate into an improved ability to connect with the world.

Pokemon Visual Companion

Pokemon Visual Companion Author Simcha Whitehill
ISBN-10 1465403922
Year 2013
Pages 207
Language en
Publisher Dk Pub
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Combines artwork and anecdotes covering key characters, battles, and locations, including the Unova region.

How to Draw People

How to Draw People Author Barbara Soloff Levy
ISBN-10 0486420604
Year 2002
Pages 64
Language en
Publisher Courier Corporation
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Sequences of shapes added together provide a step-by-step demonstration of how to draw all types of people doing a variety of activities.

Understanding Video Games

Understanding Video Games Author Simon Egenfeldt-Nielsen
ISBN-10 9781317533122
Year 2015-12-14
Pages 286
Language en
Publisher Routledge
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Understanding Video Games is a crucial guide for newcomers to video game studies and experienced game scholars alike. This revised and updated third edition of the pioneering text provides a comprehensive introduction to the field of game studies, and highlights changes in the gaming industry, advances in video game scholarship, and recent trends in game design and development—including mobile, casual, educational, and indie gaming. In the third edition of this textbook, students will: Learn the major theories and schools of thought used to study games, including ludology and narratology; Understand the commercial and organizational aspects of the game industry; Trace the history of games, from the board games of ancient Egypt to the rise of mobile gaming; Explore the aesthetics of game design, including rules, graphics, audio, and time; Analyze the narrative strategies and genre approaches used in video games; Consider the debate surrounding the effects of violent video games and the impact of "serious games." Featuring discussion questions, recommended games, a glossary of key terms, and an interactive online video game history timeline, Understanding Video Games provides a valuable resource for anyone interested in examining the ways video games are reshaping entertainment and society.

Fast Food Nation

Fast Food Nation Author Eric Schlosser
ISBN-10 9780547750330
Year 2012
Pages 362
Language en
Publisher Houghton Mifflin Harcourt
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Explores the homogenization of American culture and the impact of the fast food industry on modern-day health, economy, politics, popular culture, entertainment, and food production.